SIGNAL FOUND
Welcome to Signal Found, a narrative exploration game about a forsaken and derelict planet with a dark secret. Control the futuristic quad-rotor drone Remote 03 Virtual Reconnasaince Drone, or R03-VR/ROVER, and uncover the secrets that lie within the crumbling structures and earth of 13 Tenebris B.
This game was created as a capstone project at Miami University.
My Personal Contribution
I was the mechanics, level, and VFX designer. I created the mechanics to fit the overall vision of the game then blocked out the 3 large levels. I created shaders and particle effects in Unity to complement the mechanics and assets created by the art team. I was in constant communication with the coders and art team to provide updates and information between our project manager and the rest of the team.
CONTRIBUTORS
Signal Found was made by a team of seven people for a senior capstone.
DEVELOPMENT TEAM:
Emily Waugh - Mechanics, Level, and VFX Design
David Helbling - Coder, Concept Artist, and Composer
Jared Burkamper - Coder
Sean Keough - Project Manager, Site Manager, and Social Media Manager
ART TEAM:
Dustin Downs - 3D Artist, and Graphic Designer
Trey Grabinger - 3D Artist
Christian Turner - 3D Artist